state:setup|environment:4|
Frost Giant
0
0
0
Huge
9
87
12
7
1
1d8
bludgeon
4
1d2
8000
E
Hurl Rock
108
108:1
0
0
0
0
0
0
0
0
Frost Giant
0
0
0
Huge
9
65
12
7
1
1d8
bludgeon
4
1d2
8000
E
Hurl Rock
108
108:1
0
0
0
0
Wolf
7
7
7
Small
0
11
18
18
1
1d4+1
piercing
1,4,5
2d6
65
0
0
0
0
Wolf
7
7
7
Small
0
17
18
18
1
1d4+1
piercing
1,4,5
2d6
65
0
0
0
0
0
0
0
0
Frost Giant
0
0
0
Huge
9
67
12
7
1
1d8
bludgeon
4
1d2
8000
E
Hurl Rock
108
108:1
0
0
0
0
0
0
0
0
0
0
0
0
Kobold
7
7
7
Small
3
7
20
1
1d4
slashing
1,2,3,4,5
5d4
7
J
44
44:1
13
0
0
0
15
0
0
0
Kobold
7
7
7
Small
3
7
20
1
1d4
slashing
1,2,3,4,5
5d4
7
J
44
44:1
13
0
0
0
15
0
0
0
11
0
0
0
11
0
0
0
14
0
0
0
Kobold
7
7
7
Small
3
7
20
1
1d4
slashing
1,2,3,4,5
5d4
7
J
44
44:1
13
0
0
0
Kobold
7
7
7
Small
3
7
20
1
1d4
slashing
1,2,3,4,5
5d4
7
J
44
44:1
13
0
0
0
15
0
0
0
11
0
0
0
Kobold
7
7
7
Small
3
7
20
1
1d4
slashing
1,2,3,4,5
5d4
7
J
44
44:1
13
0
0
0
15
0
0
0
11
0
0
0
11
0
0
0
Ice Troll
8
8
4
Large
+4
7
9
19
2
1d8
slashing
4
2d6
175
Q
90
regenerating +1 hp per round
29
29:1
0
0
0
0
0
0
0
0
Ice Troll
8
8
4
Large
+4
13
9
19
2
1d8
slashing
4
2d6
175
Q
90
regenerating +1 hp per round
29
29:1
0
0
0
0
Dwarf 1
17
12
14
8
15
9
Medium
10
10
10
25
12
1
99
10017
10004
99:1,10017:1,10004:1,34:1,35:25
Fighter
Fighter
Human
77
173
19
18
12
16
11
10
8
10
2
Medium
10
10
10
15
12
1
92
10015
10006
92:1,82:1,10015:1,10006:1,23:1,25:30
Paladin
Paladin
Human
77
173
19
18
12
10
11
15
17
10
2
Healing Hands
Cure Disease
Protection from Evil
Medium
10
10
10
18
12
1
97
10017
10005
97:1,10017:1,10005:1,19:1,21:100
Ranger
15
18
10
11
17
11
Medium
10
10
10
18
12
1
19
21
10005
97:1,10017:1,10005:1,19:1,21:100
Thief
Thief
Human
77
173
19
15
17
10
11
13
14
10
2
Pick Pocket
Pick Lock
Detect Trap
Detect Hidden Door
Remove Trap
Sneak
Shadow Hiding
Detect Noise
Climb Walls
Backstab
Medium
10
10
10
18
12
1
34
35
10009
97:1,10009:1,10018:1,34:1,35:100
Cleric
Cleric
Human
65
173
19
15
12
8
11
17
10
1700
10
2
Medium
10
10
10
9
12
1
104
10015
10006
104:1,10015:1,10006:1,79:1,80:50
|owner:AXei0tQ2MgBECJMawp-OSCia85h2lwsZo53PpGi3Sj-7h3ezmjpVBNvcYAIe|mapName:Golden Temple Part 4|intro:After days of traveling through the Golden Temple forest, your party has defeated all of their foes and gathered the necessary resources for the final stretch through the snowy hills of Golden Hill. However, the harsh cold weather threatens to push them to the brink of survival. But with strong spirits and stomachs full of food and fluids, your party is more prepared than ever to continue their journey towards the mountains of the Golden Temple. As the wind and snow pick up, a strange growling sound can be heard in the distance. Alerted to the potential danger, your paladin and fighter immediately draw their swords and call to arms. The growling grows louder, and your ranger spots a large troll approaching. Your party quickly moves into attack formation, ready to face the beast. The journey seems to get even more dangeous.|introImage: