state:setup|environment:5|
7445
2570
340
tiny transparent Gem
small green Gem
medium orange Gem
very small blue Gem
very small yellow Gem
tiny transparent Gem
small green Gem
big blue Gem
big blue Gem
medium green Gem
Cave Troll
evil
4
4
4
Large
+8
50
10
13
1
2d6+7
bludgeon
1,3,5
1d4
1400
C
90
regenerating +3 hp per round
29
29:1
6805
undefined
0
undefined
Skeleton Fighter
evil
3
6
8
Medium
8
12
19
1
1,2,3,4,5,6
3d10
65
M
99
10018
99:1,10018:1
0
0
5
0
Skeleton Fighter
evil
3
6
8
Medium
2
12
19
1
1,2,3,4,5,6
3d10
65
M
99
10018
99:1,10018:1
0
0
8
0
Skeleton Fighter
evil
3
6
8
Medium
9
12
19
1
1,2,3,4,5,6
3d10
65
M
99
10018
99:1,10018:1
0
0
6
0
Skeleton Fighter
evil
3
6
8
Medium
3
12
19
1
1,2,3,4,5,6
3d10
65
M
99
10018
99:1,10018:1
0
0
7
0
The Finale ENCOUNTER
The source of the bloodcurdling howls that had tormented Nantos for so long was now revealed—a massive cave troll stood sentinel before the cave's entrance. The path leading to the cave was a macabre tapestry of human remains, a chilling testament to the once-beloved citizens of Altair who had met their gruesome end. The cave troll, massive and fearsome, appeared restless as it guarded the cave entrance. A magical light emanated from within the cave, its ethereal glow piercing through the pervasive shadows that had cloaked the island for far too long. Yet, the the light remained trapped, unable to break free from the oppressive darkness that engulfed the sky, the land, the creatures, and the entire forsaken island. A profound sense of destiny washed over your party. It was a feeling that this moment held the potential to finally end the evil that had consumed Nantos for over a decade. None had ever reached the cave before, and now, the fate of the island rested in your hands. Are your party prepared to face the cave troll, confront the malevolent forces within, and break the wicked spell that had claimed the lives of countless innocent people? The time had come to fight for Nantos' freedom, to banish the darkness, and to restore peace to the island for all eternity. The path ahead was perilous, but the stakes are higher than ever before.
/userdata/posters/652b2eeb173af4.84028310.jpg
|owner:|mapName:Finally The Mountains.. when will it end?|intro:As your party ascended the mountain chain of Nantos, the chilling bite of the snowy peaks contrasted sharply with the oppressive stench that hung in the air. The cold weather added a layer of dread to the party's already tense disposition, casting a foreboding pall over the journey. The first gruesome sight to greet your party was a tableau of frozen horror—half-rotten bodies, remnants of the city's unfortunate denizens, lay strewn across the frozen ground, their remains desecrated by foul creatures. The smell, already unbearable, clawed at your senses, causing nausea to churn in the pit of your stomachs. A deep-seated fear gnawed at you, for you knew that ascending these mountain paths to the Mountain Cave at the summit held the promise of confronting a monstrous evil. Without warning, as if summoned by the very malevolence that permeated the mountains, three skeletal warriors materialized before you. Their bony forms seemed to emanate a chorus of dread as they cried out, "The dead shall claim your party!" In the unforgiving cold and amid the grotesque carnage, your party faced a dire confrontation with these undead adversaries, as the mountain itself bore witness to their harrowing struggle.|introImage:/userdata/posters/652b2c81323049.70452576.png|timeofday:12:30:00|allowrest:true|randomizemaptreesandrocks:|novictory:false|showinadventures:false|roamingMonsters:false|dungeonLevel:5|depthUnderGround:|creator:Razorar11