state:started|environment:4|
Wolf
evil
7
7
7
Small
0
8
18
18
1
1d4+1
piercing
1,4,5,6
2d6
65
0
0
0
0
Wolf
evil
7
7
7
Small
0
20
18
18
1
1d4+1
piercing
1,4,5,6
2d6
65
0
0
0
0
Wolf
evil
7
7
7
Small
0
14
18
18
1
1d4+1
piercing
1,4,5,6
2d6
65
0
0
0
0
Ice Troll
evil
8
8
4
Large
+4
2
9
19
2
1d8
slashing
4
2d6
175
Q
90
regenerating +1 hp per round
29
29:1
0
0
0
0
Cleric
Cleric
Human
65
173
19
male
15
12
8
11
17
10
1700
10
2
Medium
10
10
10
9
12
1
104
10015
10006
104:1,10015:1,10006:1,79:1,80:50
Thief
Thief
Human
77
173
19
15
17
10
11
13
14
10
2
Pick Pocket
Open Lock
Find Trap
Remove Trap
Move Silently
Hide In Shadows
Detect Noise
Climb Walls
Backstab
Medium
5
7
7
18
12
1
34
35
10009
97:1,10009:1,10018:1,34:1,35:100
Ice Troll
evil
8
8
4
Large
+4
8
9
19
2
1d8
slashing
4
2d6
175
Q
90
regenerating +1 hp per round
29
29:1
0
0
0
0
Dwarf 3
17
12
14
8
15
9
Medium
4
6
2
25
12
1
5
10017
10004
5:1,10017:1,10004:1,34:1,35:25
Wolf
evil
7
7
7
Small
0
8
18
18
1
1d4+1
piercing
1,4,5,6
2d6
65
0
0
0
0
Wolf
evil
7
7
7
Small
0
10
18
18
1
1d4+1
piercing
1,4,5,6
2d6
65
0
0
0
0
Fighter
Fighter
Human
77
173
19
18
12
16
11
10
8
10
2
Medium
2
3
-1
15
12
1
92
10015
10006
92:1,82:1,10015:1,10006:1,23:1,25:30
paladin 3
Paladin
Human
77
173
19
18
12
10
11
15
17
10
2
Healing Hands
Cure Disease
Protection from Evil
Medium
2
4
1
18
12
1
97
10017
10005
97:1,10017:1,10005:1,19:1,21:100
Ice Troll
evil
8
8
4
Large
+4
5
9
19
2
1d8
slashing
4
2d6
175
Q
90
regenerating +1 hp per round
29
29:1
0
0
0
0
Ranger
15
18
10
11
17
11
Medium
10
10
10
18
12
1
19
21
10005
97:1,10017:1,10005:1,19:1,21:100
Wolf
evil
7
7
7
Small
0
27
18
18
1
1d4+1
piercing
1,4,5,6
2d6
65
0
0
0
0
Ice Troll
8
8
4
Large
+4
19
9
19
2
1d8
slashing
4
2d6
175
Q
90
regenerating +1 hp per round
29
29:1
0
0
0
0
Wolf
evil
7
7
7
Small
0
25
18
18
1
1d4+1
piercing
1,4,5,6
2d6
65
0
0
0
0
|owner:|mapName:The Ice Trolls Wolves|intro:As the adventurers make their way to the village in the north, they are greeted by the bitter cold winds and snow-covered landscapes. The villagers they meet along the way tell them of a fearsome creature that has been terrorizing their community for weeks. They describe it as a massive, icy beast with razor-sharp claws and a roar that shakes the very foundations of the village. This creature is an Ice Troll, a powerful and dangerous creature that has taken a liking to laying siege to the village, picking off its inhabitants one by one. The villagers are living in fear, huddled in their homes, and too afraid to venture out after dark. The villagers tell the adventurers that the Ice Troll has been seen lurking on the outskirts of the village, waiting for an opportunity to strike. They beg the adventurers to put an end to the creature's reign of terror and bring peace back to their community. The leader of the adventurers, a skilled ranger, listens to the villagers' plea and assures them that they will do everything in their power to defeat the Ice Troll. He and his party members make preparations for the upcoming battle. They gather information about the Ice Troll's strength, weaknesses and habits. They also gather materials to create fire and to make themselves resistant to the cold. As the adventurers make their final preparations, they can feel the weight of the villagers' hopes and fears on their shoulders. They know that this will not be an easy task, but they are determined to succeed and bring peace back to the village. They set out to find the Ice Troll, ready to face whatever challenges lay ahead.|introImage:/assets/art/images/the-ice-trolls-wolves.jpg